Washington's Crossing
In Fall 2023, I served as the lead programmer and project manager for Washington’s Crossing, a side-scrolling action game developed as part of my Design Perspectives in Interactive Multimedia course at TCNJ.
Washington's Crossing was created in Godot 4 using GDScript. I organized a team of six members, including two artists, a programmer, a musician, a sound designer. The game was created for RevolutionNJ, a company dedicated to preserving American Revolution history. I directly communicated with our client to develop an interactive experience of fighting as an American soldier in the American Revolution. My team and I created a side-scrolling experience akin to retro-arcade games in the 90s.
As the project manager and lead programmer, I maintained clear communication with my team to ensure everyone stayed on task while fostering a positive and collaborative environment. I organized our workflow using Bootcamp, assigned responsibilities, and upheld consistent programming conventions across the codebase. I also integrated assets created by other team members into the game, ensuring smooth implementation and overall project cohesion.